At the intersection of computer science and theater studies, the new disciplinary field of computer theater is typically dedicated to the study and development of new forms of theater creation and transmission in digital spaces.
The fourth edition of the Computer Theater Conference or « JIT » in University Paris 8 at Saint-Denis aims to question new practices using mainly immersive technologies and AI, as well as practices of the future.
Among the many relevant topics, we will favor the sharing of experience and technical contributions concerning programming languages and creative tools offered by computer scientists to theater artists and technicians ; the analysis of new scenographies and dramaturgies made possible by technical innovations in theater computing ; and the attempts to define this new discipline, its scientific and artistic stakes, and its links with the neighboring fields of computer music, digital arts and digital humanities.
Theater researchers: performing arts, literature, linguistics, performance studies, aesthetics, sociology, anthropology, art history, communication studies, digital humanities, practice-as-research, performance philosophy
Artists, engineers, computer scientists and hackers
The 500-word abstracts(two pages) in English or French will be selected by a scientific committee of experts from different disciplines representing the field of computer theater in a broad sense. Each selected paper will lead to a 20-minute presentation in English or French during the Conference and a 4 to 8-page publication in either language in the conference proceedings.
Abstract submission : 3rd of may, 2026
Notification of Acceptance/Rejection : 1st of june, 2026